Build actions
10 registered menu actions in /play → Build.
Open /play and choose this category, select an action, fill the fields and inspect the review before committing. These are menu actions, not 97 separately registered slash commands.
Required fields are listed below. Valid choices come from the current authorized character view; unavailable resources, prerequisites or locations can prevent an action. An action appearing in the contract does not grant its prerequisites.
Reference
| Action | Inputs | Contract / behavior |
|---|---|---|
| Choose lineage | lineage (required) | Current ownership, resources, prerequisites, version and location are validated by the engine. |
| Advance vocation | vocation (required) | Current ownership, resources, prerequisites, version and location are validated by the engine. |
| Configure | prepared (optional), lattice (optional), masteries (optional), oath (optional), auxiliary (optional), imprint (optional), branches (optional) | Prepare one to six techniques. Empty mappings/lists clear eligible allocation or mastery fields; an empty prepared list is rejected. Use none to clear an optional oath, auxiliary vocation or imprint. |
| Equip | item (required) | Current ownership, resources, prerequisites, version and location are validated by the engine. |
| Unequip | slot (required) | Current ownership, resources, prerequisites, version and location are validated by the engine. |
| Enhance | item (required) | Consumes cores and metal. Five ranks is the current implementation limit. |
| Repair | item (required) | Consumes one repair kit and restores condition; no NPC service is supplied. |
| Socket | item (required), rune (required), remove (optional) | Move a real rune into or out of an owned object. Rental objects cannot be altered. |
| Set policy | rules (required) | Ordered rules use observable state only. Part targets may name a visible support, first_support, weakest_support, or strongest_support. A destroyed named target falls through rather than silently retargeting. Legal matching rules execute before the standard fallback. |
| Set circuit | circuit (required) | Route selected real socketed runes. Linked effects wait for their predecessors and consume finite strain. |